AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in Europe Q1 2023
A detailed look at the performance of the top 5 anime games on iOS in Europe for the first quarter of 2023, covering weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 anime games on the iOS platform in Europe showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, starting at approximately $798K in late December 2022 and eventually stabilizing around $218K by the end of March 2023. Weekly downloads began at 26K and gradually decreased to around 14K. Active users started at 284K, saw a dip mid-quarter, and closed at approximately 251K.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., began the quarter with weekly revenue peaking at $1.4M but saw a decline, finishing at around $136K. Downloads showed a downward trend, starting from 11K and ending at 5K. The active user base started at 217K and saw a decrease, ending the quarter at around 168K.
OP: Captain and the Warlords by OHOB LTD, which launched in late February, showed a rapid increase in weekly revenue, peaking at approximately $39K in mid-March before settling at $16K. Downloads followed a similar trend, starting from 1K and spiking to 76K before dropping to 3K by the end of March.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. had a varied revenue pattern, starting at $30K and peaking at $128K in late January, then stabilizing around $34K. Downloads saw an initial rise from 6K to 15K before stabilizing at around 5K towards the end of the quarter. Active users increased from 49K to a peak of 71K in late January, then settled at around 50K.
Yu-Gi-Oh! Master Duel by KONAMI showed a steady weekly revenue pattern, starting at $18K and peaking at $67K in mid-February, then stabilizing around $23K towards the end of March. Downloads began at 8K and remained relatively stable, ending at approximately 6K. Active users started at 35K and saw slight fluctuations, closing the quarter at approximately 36K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.